smt v: vengeance
press turn combat, demons arguing about philosophy, and a silent protagonist wandering through ruins.
smt-v-vengeance.shrine
tokyo as a ruined sandbox full of demons who all have opinions about the apocalypse. you fuse, you negotiate, you press-turn your way through gods, and somehow a pixie asking for macca is the most relatable thing on screen.
2am energy. the game feels like it was made to be played in the dark.