silent hill 2
the fog was a ps2 draw-distance limit and it accidentally became one of the best atmospheric decisions in games.
silent-hill-2.shrine
it is a horror game where the monsters are legible if you think about them for more than a second, and the game never once explains them to you. it trusts you completely and that trust is why it still works.
the combat is bad. the tank controls are bad. none of it matters because the sound design is doing something no amount of polish would improve.